Ghost Quarter


Overview:
This project was birthed as a passion project with me and a group of my friends. We had all wanted to work together to make a game, because we had all worked separately on games at one point or another. This project is very much a work in progress as we all work on it in our spare time from very busy schedules, but it's progressed slowly yet steadily.

My Role:
I'm working together with a team of artists and another programmer to bring this game to life. I'm currently acting as co-lead programmer and lead design executive. This mean that I will be coding the engine behind the game as well as making design decisions as to mechanics and expected player dynamic.

Disclaimer:
I did not create much of the documents below, credit must be given to Samantha Shieh and Gwendolyn Powell.

Concept Art:

Design Documents:

Art References: